7/27/2023 0 Comments Super mario crossover 5SMB and SMBS map skins now use SMBDX Poison Mushroom graphic.SMBS map skin and Sharp X1 character skins now use GB music.Some skins behave differently than character: Zelda (8B, 16B, GB), Fire Man (8B), Francesca (8B), Doropie (8B).Some changes to the Lost Levels maps were made to accommodate the other characters.Added Magma Bazooka weapon for Mega Man and Bass.Added a skin for Simon: Soleiyu Belmont (GB).Added skins for Samus: Dark Pit, Dark Samus (8B, GB).Added skins for Ryu: Ryu Clone, Hayate, Kaede.Added skins for Mega Man: Cut Man (16B), Roll (16B), Quint, Fire Man, Francesca, Doropie.Added skins for Link: Old Man (16B, GB), Cecil (both Dark Knight and Paladin), Bartz.Added skins for Bill: Super C Bill, Super C Lance, Sharp X1 Lance, Atari Lance.Added skin sets: Lost Levels, All Night Nippon.Added various Lost Levels elements: Fake Bowser enemy, chasing Hammer Bros., mid-screen height Lakitus, green springs.Added easy, normal, and hard versions of the Lost Levels maps (mostly based on SMBDX).Other various graphical and level adjustments.Changed the “Choose Character” music for Hayate and Kaede.Changed the “Dark Epic” music for the Hayate and Kaede skins to a song that loops.Added the Hudson Bee item to Lost Levels Hard maps that didn’t have one.Adjusted a section of LL 5-2 Hard where Sophia couldn’t gain access to a warp zone.Adjusted a pit in Lost Levels 8-1 that Bass couldn’t cross.Fixed an issue where some nighttime levels on the Lost Levels map skin were appearing as daytime levels.Various graphical and level adjustments.Bowser fight in Lost Levels D-4 now plays “Final Boss” music.Pipe to warp zone in Lost Levels B-4 can now be accessed on Easy difficulty.Lost Levels 9-3 now plays “Castle” music instead of “Normal” music.Removed an extra Hudson Bee item from Lost Levels 5-1 Hard.Rearranged some of the Bill skin music sets to account for the Super C skins now existing.Flying Koopas now give the correct score when stomped (400).Lakitu’s respawn time adjusted to match original, and the time now varies depending on map difficulty.Added a note to all Bill skins stating he doesn’t collect Mushrooms.Added random skin select when choosing a character or skin (press the special button).Added presets for disabling groups of skins.Added character/map skin disabling – Located in Options -> Skins -> Hide/Show Skins. Added character disabling – Located in Options -> General -> Disable Characters.Previous power-up mode is still available by setting “Power-up Mode” to “Modern”.It lets you keep your mushroom if you’re damaged while you have fire flower. Added “Previous State” to the “When Hit” setting (located in New Game -> More Settings) in classic mode.Special note for Mega Man – hold the select button to swap weapon buttons – also works for Bass and Bill, but you don’t have to hold it for them.Includes ability to customize weapons (many characters have extra weapons set to the special and select buttons).Based on version 1.0 mushroom / fire flower system.Fixed bug that showed Luigi’s skins in the wrong position.Made special skins compatible with music console system, and changed some of their defaults to Nintendo.Fixed bug that caused Mega Man to disappear while charging on the title screen.Mega Man will no longer lose charge if you were charging when you got a mushroom.
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